You can't walk there. So swap with something that can.

Trade places with any object within reach: a crate, a platform, a slime. But you only get a few swaps per room, so every one has to count.

Three rooms. About five minutes. Your best time is saved for each one.

Controls

  • A / D — move
  • Space — jump
  • Left click — swap with an object in range (the line turns cyan when it'll work)
  • R — restart the room
  • Esc — options

This is my first project built specifically to get better at game and level design, and feedback is the whole point. If you played it, I'd love to know:

  • Where did you get stuck, and for how long?
  • Did anything feel unfair, not just hard?
  • Where would you have quit?
  • Anything else related is extremely welcome!

Blunt is welcome. Comments help more than you'd think.

Credits 

 Art: Me (create, barrel, chest, character) & Cartoon Platformer Tileset Pack #1 by hamdirizal

 Sound: Audacity and freesound.org

 Made in Unity by Helix.

Published 11 hours ago
StatusReleased
PlatformsHTML5
AuthorHelixNebula
GenrePlatformer
Made withUnity
Tags2D, Game Design, Pixel Art
ContentNo generative AI was used

Download

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Project 1 - Build 1.0.zip 49 MB

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